Crimsonland review
Some freeze all your enemies for a short while, others send out tons of fiery bullets to kill everything on the screen. Other randomly appearing things include buffs and special attacks. With 30 weapons to unlock and all of them appearing as random drops, there’s plenty of variation in gameplay. Other players might prefer the mini rail gun (also a favorite of mine) or submachine gun – there’s even a flame thrower. Considering my ridiculously poor aim, I tended towards the rocket launcher, shotgun or ion rifle – I love a gun that bounces off enemies and lets me kill more of them with a single shot. The guns vary greatly and are perfect for a variety of play styles. In quest mode you have no control over these however, during Survival mode you can select from a random choice of four perks to improve your survivability and continue through the game. Perks work sort of like RPG-lite you get new perks that improve your character’s resistances, weapon abilities and other things to help you survive to get the highest scores possible. However, there are a few extras to keep players interested.Īs you progress through the quests, you can unlock new perks, achievements, weapons and game modes. In essence it’s a simple retro game – kill all the things before they kill you. However, as you kill the crazy monsters chasing you, you get random drops including nuclear bombs, rocket launches and Ion rifles. Using classic top-down shooting style, you start each quest with a simple pistol. Of course he’d always blame me when he died, but that’s besides the point – Crimsonland reminds me of all those old-school arcade shooters and it’s filled with plenty of remastered gore. While Crimsonland may be easily accessible to most for those truly wanting a longer lasting twin stick shooter with more substance there are many others on the market to look at instead.I fondly remember playing co-op action shooters with my brother as a kid. While the game is a little fun at first that aspect quickly leaves it. Crimsonland doesn’t even have good visuals or sound to back it instead just being okay in those aspects.Ĭrimsonland seems to just be okay in every way. Levels don’t last more than a few minutes and beating large quantities of enemies over and over with not much new to show for it just doesn’t last. The biggest downfall though is that yes the game is as repetitive as it sounds. A few of them are almost too over powered though. Also power ups that drop are often life savers that can quickly change the course of your level and more often than not save you from dying. Sadly though you’ll quickly see that most weapons are ultimately useless and once a good weapon drops you’ll tend to stick with it. Beating levels unlocks new perks, new weapons, and new game modes. The difficulty of the game does go up at a steady pace as well. As I have only experienced the single player modes you can quickly get caught up and die without a chance. Once the levels start to pick up you’ll quickly see that you are over flooded with enemies. Moving and aiming on the Xbox One controller was smooth and I didn’t encounter any problems with it. Originally as a mouse and keyboard game the transition to controllers worked quite well. Weapons and power ups drop at random and the only objective is to kill everything to move onto the next stage. The premise is simple, you are stranded in the middle of a map and enemies will swarm from every angle. In 2003 Crimsonland was released for the first time.
#CRIMSONLAND REVIEW ANDROID#
Xbox One / PS3 / PS4 / iOS / PC / Android / VitaĬrimsonland is a top down shooter on nearly every modern platform that while being easily accessible is by no means the best twin stick shooter around.